TRAVELER ACTIVITY BADGE
To introduce Webelos to the excitement of traveling to see new places and meet new people. To show the Scouts some of the practical skills that are needed to get "there" successfully and efficiently so that when "there", they can have a rewarding experience. To have the Scouts practice planning in a fun way.
WHERE TO GO; WHAT TO DO
GAMES FOR TRAVELING
The leader announces that everyone is going on a trip. They can go to any place they choose, but when they tell what they are going to do there, they may use only words beginning with the first letter of the place to which they are going. The leader says to some player: "Traveler, where are you going?" That person answers, "California." "What are you going to do there? .... Can corn, cucumbers, and carrots," or, "Capture caged circus cats." If the answer is "Boston", it could be "Borrow big boots," or "Bring back Boston baked beans."
You need a road map, dice, and, for each player, a small marker. Choose two cities several hundred miles apart on the map. Each player rolls the dice in turn and moves his marker from the starting city toward tile finishing city by an appropriate number of towns on the map. Players may take any route they wish toward the destination city. First to arrive there wins.
One boy starts the game by saying, "I packed my suitcase and I put in it" He says something beginning with A. The second player adds to file list by naming something beginning with B and so on down the alphabet. This is a memory game. You may go forwards or backwards through the alphabetical list. For example, you could name "apple" then "apple and banana'' or the second player could say, "banana and apple". Decide which way to add to the list before the game is begun. A more difficult version of this game is to name random items without an alphabetical order. When playing the alphabet version in the car, play continues until the end of the alphabet is reached. When playing the random version, play continues until only one player can remember the sequence.
While on a trip, watch tot license plate numbers which begin with 1, 2, 3, and so on, up to 10. Then use the first two numbers of the car tag. The person who sees the highest number (counting consecutively to that number) wins. Or, try to spell the alphabet by using file letters on car tags, or the letters on billboard signs.
Make a list of about 30 states. Cut shirt cardboards in half and mark them into squares -- five across and five down. Print file names of states in all squares except the center one, which is "FREE". Make several cards with no two alike. While on a car trip, each player takes a card and puts a small check with a pencil when he sees a license plate from that state. First to complete a row across, down, or diagonally wins.
Requirement #5 of the Traveler Activity Pin calls for listing four nearby trips you would like to take with your parents or guardian. These trips must be at least 25 miles long and have six or more turns. Here are some of the many fun places of interest in the surrounding areas.